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7 days to die console commands alpha 19
7 days to die console commands alpha 19







  1. #7 days to die console commands alpha 19 mod#
  2. #7 days to die console commands alpha 19 upgrade#
  3. #7 days to die console commands alpha 19 full#
  4. #7 days to die console commands alpha 19 windows#

#7 days to die console commands alpha 19 upgrade#

Read on for more information! Alpha 19 Official Release Notes Linear Color Space LightingĪlpha 19 has gotten a huge visual upgrade with the switch to Linear Color Space Lighting.

#7 days to die console commands alpha 19 full#

It’s as big as the last couple alphas and is packed full of new content, bug fixes, optimizations, and game balancing. TFP is extremely excited for this release. We also advises you to delete you 7 Days save Game data folder before playing. New Pregen-Maps have been created and can be used. Here are the full Official Release Notes, the forum bug reporting pool.Īlpha 19 is not compatible with previous Alpha worlds or save game data. Post navigation ← Farewell to a Mentor Alpha 19.We are proud to announce that the Alpha 19 Stable is out! The build has many great fixes, balance improvements and much more. This entry was posted in News on by rhuenink.

  • Robotic Turret freezing game when shooting a block and having 0 BlockPenetrationFactor.
  • Lab and Hazmat zombie show no fire when burning.
  • Bear ragdoll hips could keep moving and improved impact handling.
  • Bear corpse harvest ragdoll is excessive.
  • Knocked down Fat Cops play a weird ragdoll.
  • Zombies fall through floor/world when jumping over metalRailing blocks.
  • Dynamic resolution causes Z selection box issues.
  • Error if anim pause (ctrl num*) enabled when placing robotic turrets.
  • Spawning in a trader with ctrl num* causes nre.
  • #7 days to die console commands alpha 19 mod#

    Auto turret and traps use mod of item held in hand.Robotic sledge placement can be rotated using reload key during placement process.Deployed robotic sledge animation doesn’t fire correctly for clients.Deployed robotic sledge animation doesn’t have firing sound(s) for clients.Food animation speeds up after firing any weapon.Harvest animation plays when out of range to harvest.Controller unable to select player profile character.Toolbelt only remembers one slot per item type to return to (e.g.“ERR Prefab loading failed” when clients join a world with a custom POI.Prefab Editor nullref when toggling ‘Show Stability Glue’.

    7 days to die console commands alpha 19

  • HUD timers overlap icons with local language changes.
  • Ladder rung above hay bale negates hay bale protection.
  • Player does not use stamina when bunny hopping.
  • Holding jump after attaching to a ladder slowly slides you down.
  • Player moving down to ground while in a ladder block would keep you attached (slow).
  • Player or AI moving down from air to a ladder would fall 1m.
  • Player jumping to a ladder block after having used a ladder would not attach unless jump was still pressed after entering the ladder block.
  • House_old_victorian_10 fire place paint looks out of place.
  • “house_modern_03” has zombie trapped in tub if/when spawned.
  • AI pathing making unneeded inside drop connections.
  • AI pathing not making horizontal ladder connections.
  • AI obstacle check was disabled on ladder if not climbing.
  • AI jumping at you thinking the path to you was unreachable if you had moved.
  • Block placement would start rotated for certain blocks.
  • Goldenrod seed uses full grown stage ghost when planting (and similar drawing bugs in other plants).
  • Cops and Radiated Cops aim poorly (Increased vomit radius).
  • Object quality diminishes world object render distance too far.
  • Trees are invisible from one side and not the other.
  • First person hand animation for block placing is faster and doesn’t de sync with fast placed blocks.
  • Fixed light source on player industrial light.
  • Switches that are turned on will be white when logging back into the game.
  • Switch lights do not seem to be working when they are placed.
  • 7 days to die console commands alpha 19

    Reduced zombie flesh physics bounce and increased fat bounce.Loot window of writable storage box shows custom text if assigned.

    #7 days to die console commands alpha 19 windows#

  • Console command replies on the Windows Dedicated Server terminal window same green as regular console output now.
  • Jumping conflicts with starting to climb a ladder.
  • Increased player horizontal move speed on ladders and running boosts.
  • Ladder type blocks to only be climbable when vertical.
  • New Stripper, Utility, and Business zombies.
  • Death ragdoll physics set max velocities lower.
  • Support defining POI zones in Prefab Editor.
  • Players falling onto ladders will be slowed until they reach a reasonable speed to attach.
  • Here are the full Official Release Notes, the forum bug reporting pool.Ī19.1 Bug Reporting Pool Alpha 19.1 Official Release Notes We are proud to announce that the Alpha 19.1 Stable is out! The build has many great fixes, balance improvements and much more.









    7 days to die console commands alpha 19